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Learning Center Experience
By Stephen Beyer, PhD, Susan Ferebee,
PhD; Rhonda Chicone, PhD; and Professor Andrew August
of Business and Information Technology
Mobile computing in 2013
extends beyond apps designed to entertain or to improve personal productivity.
Mobile computing devices include thin, lightweight laptops, netbooks,
smartphones, media players, gaming consoles, ebook readers, and ambient
computing devices. Google’s Glass—a computer built into an eyeglass device—extends
the scope of mobile computing even farther (Loukides, 2013). The need to
mobilize in order to improve efficiency and competitive advantage has driven
companies to invest heavily in mobile technology (Taylor, 2012).
The State of the
Mobile Computing Industry and Current Job Opportunities*
There are over 1
million apps on iTunes and Google Play. However, the majority of the apps are
for the consumer (Klais, 2013). What about the enterprise? By 2018, 70 percent
of mobile professionals will conduct their daily work on personal devices. This
is called bring your own device (BYOD). This disruptive phenomenon is causing information
technology (IT) departments challenges in terms of accountability, management,
and oversight (Gartner, 2013). This in turn is causing them to scramble to find
solutions by investigating mobile device management systems like MobileIron,
AirWatch, and NotifyMDM (Hess, 2012).
An April 2013 article in
the Chicago Tribune quotes an MIT researcher’s report stating, “Mobile
computing is spreading faster than any other consumer technology in history”
(RIP, PC, 2013). There are many opportunities in the mobile computing
marketplace. A cursory search of the major online employment sites shows the
following entry level opportunities: graphics designer for mobile computing
applications; Java, HTML5, CSS, jQuery developers; front-end engineer (develops mobile and
desktop apps); mobile engineer using Android operating system (OS) and software
development kit (SDK); iPhone OS (iOS) development
engineer, and PHP programmers for cloud services. All of these jobs represent
skills and programming languages that Kaplan University students will learn.
According to the Bureau of Labor Statistics, software development
positions are expected to grow at the rate of 30 percent each year while the
average for all job growth is 14 percent (Bureau of Labor Statistics, 2013).
The future seems bright for the mobile device software developer.
Kaplan University’s Mobile
Computing Career Focus Area—Meeting Real World Need
To prepare for these
exciting new career opportunities, Kaplan University students learn to program
under three of the major mobile operating systems: Android, iOS, and Windows
Phone 8. Web (CSS, HTML5, and JQuery). Database classes can also be taken as
electives to round out the student's knowledge. Students will take two Java
courses as a prerequisite to the first mobile application development class,
and will take a series of three mobile application development classes with the
third class resulting in a mobile app to be marketed in an app store.
Academic Chair Stephen Bayer feels that the mobile computing industry will likely be highly
competitive, and growth opportunity may exist in the increasing the need to
access corporate data securely through mobile devices and convert existing web
portals to mobile use. More opportunities may exist
in developing applications and marketing them through the various app stores.
At Kaplan University, we are proud to be on the cutting edge of preparing our
students for this future in mobile computing.
Aldridge, D. (2011).
Business value from mobile computing. Retrieved from http://www.nationmultimedia.com/business/Business-value-from-mobile-computing-30166464.html
Bureau of Labor Statistics,
U.S. Department of Labor. (2013). Occupational Outlook Handbook,
2012-13 Edition, Software Developers. Retrieved from http://www.bls.gov/ooh/computer-and-information-technology/software-developers.htm
Gartner. (2013). Bring
Your Own Device. BYOD is here and you can’t stop it. Retrieved from http://www.gartner.com/technology/topics/byod.jsp
Hess, K. (2012). 10 BYOD
mobile device management suites you need to know. Retrieved from http://www.zdnet.com/blog/consumerization/10-byod-mobile-device-management-suites-you-need-to-know/422
Klais, B. (2013). How many apps are in each app
store? Retrieved from http://www.pureoxygenmobile.com/how-many-apps-in-each-app-store/
Loukides, M. (2013).
Google glass and the future. Retrieved from http://radar.oreilly.com/2013/04/google-glass-and-the-future.html
RIP, PC. (2013).
Retrieved from http://articles.chicagotribune.com/2013-04-27/news/ct-edit-pc-20130427_1_pc-sales-computing-google-glass
Taylor, P. (2012).
Companies embrace mobile computing. Retrieved fromhttp://www.ft.com/cms/s/0/c928b20c-b589-11e1-b8d0-00144feabdc0.html#axzz2RvNjv04H
The views expressed in this article are solely those of the author(s) and do not represent the views of Kaplan University.
* Kaplan University cannot guarantee employment or career advancement.
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